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Showing posts from November, 2017

Update 22 - Itching for More

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It's hard to believe, but it has already been two weeks since VNgen entered public Early Access. A number of you have already become early adopters and left some great feedback. On that note, a big thank you to everyone who's participated so far!

But VNgen's just getting off the ground, and my work is cut out for me for the rest of the year. I can't wait to get on with the more exciting tasks ahead, but in the here and now, there's more important groundwork to be laid—things that will greatly impact all VNgen developers, moving forward.

Now Available: VNgen and Edge Engine on Itch.io!That's right: the GameMaker Marketplace isn't the only place to go for VNgen anymore! Both VNgen and the entire Edge Engine suite are now available on Itch.io, sharing the same discounts as their Marketplace counterparts. In fact, Itch.io is the only place the Edge Engine collection is available as a single package!

The decision to release on a second platform wasn't planned, …

Update 21 - VNgen Early Access: Available NOW

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You read that title correctly: after many missed estimates, VNgen is finally here, it's real, and it's out in the wild. It's been a long time in coming, but I promise the extra time has been put to good use. When I first sat down to write the design document for what would become VNgen, I feared I was being too ambitious. A year later, not only have I achieved the goals of that original design document, but also surpassed them in almost every way and even added at least a dozen more features to boot (not counting additions planned for further down the road). What's more, the core logic that VNgen is built on proved so useful that it has since been spun off into its own library, Quantum, which will go on to power further tools in the future.

It's been a truly productive year, but the release of VNgen doesn't mean it's all coming to an end. On the contrary, this is quite literally just the beginning.


Developers, start your engines!VNgen is available now in Earl…